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BACKGROUND |
The
project was initiated in 2001 as an artistic experiment. I wanted to see
what kind of esthetics and dynamics that could be achieved using 3D
modelling software, a realtime 3D game engine (http://www.3dgamestudio.com), and lots of time and
patience.I was very fed up with the "macho" first person shooters and also
the masculin domination within the field of 3d computer games. My need to
try out alternative esthetics and content, perhaps more seen from a feminine
point of view, was also an important
reason to my approach. From Feb. 7th -1st of March 2009 the project
will finally be exhibited at Henie Onstad Art Center at Høvikodden, Oslo,
Norway. (
http://www.hok.no/index.php?cat=30477&language=en)
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